OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::CompositorPassTargetBarrier Class Reference

#include <OgreCompositorPassTargetBarrier.h>

+ Inheritance diagram for Ogre::CompositorPassTargetBarrier:

Public Member Functions

 CompositorPassTargetBarrier (const CompositorPassTargetBarrierDef *definition, CompositorNode *parentNode, const size_t numPasses)
 
 ~CompositorPassTargetBarrier () override
 
void addPass (CompositorPass *pass)
 
void execute (const Camera *lodCamera) override
 
- Public Member Functions inherited from Ogre::CompositorPass
 CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode)
 
virtual ~CompositorPass ()
 
ResourceTransitionArray_getResourceTransitionsNonConst ()
 
virtual void analyzeBarriers (const bool bClearBarriers=true)
 Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute.
 
virtual void execute (const Camera *lodCameraconst)=0
 
Vector2 getActualDimensions () const
 
const CompositorPassDefgetDefinition () const
 
const CompositorNodegetParentNode () const
 
RenderPassDescriptorgetRenderPassDesc () const
 
const ResourceTransitionArraygetResourceTransitions () const
 
const CompositorTextureVecgetTextureDependencies () const
 
CompositorPassType getType () const
 
Real getViewportAspectRatio (size_t vpIdx)
 
virtual void notifyCleared ()
 
virtual void notifyDestroyed (const UavBufferPacked *buffer)
 
virtual void notifyDestroyed (TextureGpu *channel)
 
virtual bool notifyRecreated (const TextureGpu *channel)
 
virtual void notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)
 
void profilingBegin ()
 
void profilingEnd ()
 
virtual void resetNumPassesLeft ()
 

Detailed Description

Author
Matias N. Goldberg
Version
1.0

Constructor & Destructor Documentation

◆ CompositorPassTargetBarrier()

Ogre::CompositorPassTargetBarrier::CompositorPassTargetBarrier ( const CompositorPassTargetBarrierDef definition,
CompositorNode parentNode,
const size_t  numPasses 
)

◆ ~CompositorPassTargetBarrier()

Ogre::CompositorPassTargetBarrier::~CompositorPassTargetBarrier ( )
override

Member Function Documentation

◆ addPass()

void Ogre::CompositorPassTargetBarrier::addPass ( CompositorPass pass)

◆ execute()

void Ogre::CompositorPassTargetBarrier::execute ( const Camera lodCamera)
overridevirtual

Implements Ogre::CompositorPass.


The documentation for this class was generated from the following file: