ContactResultCallback is used to report contact points.
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#include <btCollisionWorld.h>
ContactResultCallback is used to report contact points.
Definition at line 400 of file btCollisionWorld.h.
◆ ContactResultCallback()
| btCollisionWorld::ContactResultCallback::ContactResultCallback |
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inline |
◆ ~ContactResultCallback()
| virtual btCollisionWorld::ContactResultCallback::~ContactResultCallback |
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inlinevirtual |
◆ addSingleResult()
◆ needsCollision()
| virtual bool btCollisionWorld::ContactResultCallback::needsCollision |
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btBroadphaseProxy * | proxy0 | ) |
const |
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inlinevirtual |
◆ m_closestDistanceThreshold
| btScalar btCollisionWorld::ContactResultCallback::m_closestDistanceThreshold |
◆ m_collisionFilterGroup
| int btCollisionWorld::ContactResultCallback::m_collisionFilterGroup |
◆ m_collisionFilterMask
| int btCollisionWorld::ContactResultCallback::m_collisionFilterMask |
The documentation for this struct was generated from the following file: